Do you need an introductory primer on 3-D graphics over server-based computing? Need to know the differences between a vGPU, a dedicated GPU, and GPU pass-through? Check out Bridget Botelho's article on TechTarget which is a great introduction to the world of 3-D-based SBC.
Quick Reference
vGPU: A virtual GPU - it delivers shares of a physical GPU. The same concept as a vCPU.
Software 3-D: Graphics rendered on the CPU via software
GPU Pass-Through: Dedicating an actual hardware GPU to a VDI instance.
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